| Enhancing Ambient Backscatter Communication Utilizing Coherent and Non-Coherent Space-Time Codes | Sep 14, 2020 | TAGUnity | —Unverified | 0 |
| Flightmare: A Flexible Quadrotor Simulator | Sep 1, 2020 | Deep Reinforcement Learningreinforcement-learning | CodeCode Available | 2 |
| Boosting spatial resolution by incorporating periodic boundary conditions into single-distance hard-x-ray phase retrieval | Aug 30, 2020 | RetrievalUnity | —Unverified | 0 |
| ROOT-SGD: Sharp Nonasymptotics and Near-Optimal Asymptotics in a Single Algorithm | Aug 28, 2020 | Stochastic OptimizationUnity | —Unverified | 0 |
| BLSM: A Bone-Level Skinned Model of the Human Mesh | Aug 1, 2020 | Unity | —Unverified | 0 |
| Why a computer program is a functional whole | Jul 21, 2020 | Unity | —Unverified | 0 |
| NeuroMAX: A High Throughput, Multi-Threaded, Log-Based Accelerator for Convolutional Neural Networks | Jul 19, 2020 | Unity | —Unverified | 0 |
| Evaluating the Apperception Engine | Jul 9, 2020 | Inductive logic programmingUnity | —Unverified | 0 |
| Learning to simulate complex scenes | Jun 25, 2020 | AttributeSemantic Segmentation | CodeCode Available | 0 |
| Locally trimmed least squares: conventional inference in possibly nonstationary models | Jun 22, 2020 | Unity | —Unverified | 0 |
| Regional analysis of COVID-19 in France from fit of hospital data with different evolutionary models | Jun 16, 2020 | Unity | —Unverified | 0 |
| Realistic Physics Based Character Controller | Jun 12, 2020 | Unity | CodeCode Available | 1 |
| A t-distribution based operator for enhancing out of distribution robustness of neural network classifiers | Jun 9, 2020 | Unity | CodeCode Available | 0 |
| Deep Reinforcement Learning for Human-Like Driving Policies in Collision Avoidance Tasks of Self-Driving Cars | Jun 7, 2020 | Autonomous VehiclesCollision Avoidance | CodeCode Available | 1 |
| CoolMomentum: A Method for Stochastic Optimization by Langevin Dynamics with Simulated Annealing | May 29, 2020 | global-optimizationPhysical Simulations | CodeCode Available | 0 |
| Desperate times call for desperate measures: government spending multipliers in hard times | May 28, 2020 | Unity | CodeCode Available | 0 |
| SurfelGAN: Synthesizing Realistic Sensor Data for Autonomous Driving | May 8, 2020 | 3D geometryAutonomous Driving | —Unverified | 0 |
| Demonstration of a Serious Game for Spoken Language Experiments - GDX | May 1, 2020 | Unity | —Unverified | 0 |
| Modelos SIR modificados para la evoluci\'on del COVID19 | Apr 23, 2020 | Unity | —Unverified | 0 |
| Model-based actor-critic: GAN (model generator) + DRL (actor-critic) => AGI | Apr 4, 2020 | modelOpenAI Gym | —Unverified | 0 |
| Detection and tracking of fingertips for geometric transformation of objects in virtual environment | Mar 16, 2020 | Fingertip DetectionHand Detection | CodeCode Available | 1 |
| Unity Style Transfer for Person Re-Identification | Mar 4, 2020 | Person Re-IdentificationStyle Transfer | —Unverified | 0 |
| Cointegration without Unit Roots | Feb 19, 2020 | Unity | —Unverified | 0 |
| 3D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humans | Feb 15, 2020 | 3D ReconstructionHuman Detection | CodeCode Available | 2 |
| Generalized Bayesian Cramér-Rao Inequality via Information Geometry of Relative α-Entropy | Feb 11, 2020 | Unity | —Unverified | 0 |