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Tone Mapping

Papers

Showing 110 of 128 papers

TitleStatusHype
Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View SynthesisCode3
Text2Light: Zero-Shot Text-Driven HDR Panorama GenerationCode2
GS-I^3: Gaussian Splatting for Surface Reconstruction from Illumination-Inconsistent ImagesCode1
Thermal Chameleon: Task-Adaptive Tone-mapping for Radiometric Thermal-Infrared imagesCode1
HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw ImagesCode1
Zero-Shot Structure-Preserving Diffusion Model for High Dynamic Range Tone MappingCode1
Lookup Table meets Local Laplacian Filter: Pyramid Reconstruction Network for Tone MappingCode1
Redistributing the Precision and Content in 3D-LUT-based Inverse Tone-mapping for HDR/WCG DisplayCode1
Improving Lens Flare Removal with General Purpose Pipeline and Multiple Light Sources RecoveryCode1
Generalized Lightness Adaptation with Channel Selective NormalizationCode1
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