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Thompson Sampling

Thompson sampling, named after William R. Thompson, is a heuristic for choosing actions that addresses the exploration-exploitation dilemma in the multi-armed bandit problem. It consists of choosing the action that maximizes the expected reward with respect to a randomly drawn belief.

Papers

Showing 271280 of 655 papers

TitleStatusHype
Double Thompson Sampling in Finite stochastic Games0
Adaptive Experimentation in the Presence of Exogenous Nonstationary Variation0
Fast online inference for nonlinear contextual bandit based on Generative Adversarial Network0
Synthetically Controlled Bandits0
Remote Contextual Bandits0
Fourier Representations for Black-Box Optimization over Categorical Variables0
On learning Whittle index policy for restless bandits with scalable regret0
Bayesian Non-stationary Linear Bandits for Large-Scale Recommender SystemsCode0
Tsetlin Machine for Solving Contextual Bandit ProblemsCode0
Deep Hierarchy in Bandits0
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