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Texture Synthesis

The fundamental goal of example-based Texture Synthesis is to generate a texture, usually larger than the input, that faithfully captures all the visual characteristics of the exemplar, yet is neither identical to it, nor exhibits obvious unnatural looking artifacts.

Source: Non-Stationary Texture Synthesis by Adversarial Expansion

Papers

Showing 151175 of 280 papers

TitleStatusHype
Video-driven Neural Physically-based Facial Asset for Production0
Finding Biological Plausibility for Adversarially Robust Features via Metameric TasksCode0
Projective Urban Texturing0
SeamlessGAN: Self-Supervised Synthesis of Tileable Texture Maps0
ST-MFNet: A Spatio-Temporal Multi-Flow Network for Frame InterpolationCode1
μNCA: Texture Generation with Ultra-Compact Neural Cellular AutomataCode0
A Close Look at Few-shot Real Image Super-resolution from the Distortion Relation Perspective0
EgoRenderer: Rendering Human Avatars from Egocentric Camera Images0
Evaluating the Adversarial Robustness of a Foveated Texture Transform Module in a CNN0
Unsupervised High-Fidelity Facial Texture Generation and Reconstruction0
DRAN: Detailed Region-Adaptive Normalization for Conditional Image SynthesisCode0
Image Inpainting via Conditional Texture and Structure Dual GenerationCode1
Occlusion-Aware Video Object Inpainting0
Level generation and style enhancement -- deep learning for game development overview0
TGHop: An Explainable, Efficient and Lightweight Method for Texture Generation0
Differentiable Programming of Reaction-Diffusion Patterns0
Wallpaper Texture Generation and Style Transfer Based on Multi-label Semantics0
Pareidolia Face Reenactment0
Weakly-Supervised Photo-realistic Texture Generation for 3D Face Reconstruction0
Texture synthesis via projection onto multiscale, multilayer statistics0
Texture Generation with Neural Cellular AutomataCode1
Using Adaptive Gradient for Texture Learning in Single-View 3D Reconstruction0
Dynamic Texture Synthesis by Incorporating Long-range Spatial and Temporal Correlations0
Everything's Talkin': Pareidolia Face ReenactmentCode1
Strumming to the Beat: Audio-Conditioned Contrastive Video Textures0
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