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Texture Synthesis

The fundamental goal of example-based Texture Synthesis is to generate a texture, usually larger than the input, that faithfully captures all the visual characteristics of the exemplar, yet is neither identical to it, nor exhibits obvious unnatural looking artifacts.

Source: Non-Stationary Texture Synthesis by Adversarial Expansion

Papers

Showing 201250 of 280 papers

TitleStatusHype
Modeling Caricature Expressions by 3D Blendshape and Dynamic Texture0
High resolution neural texture synthesis with long range constraintsCode0
Interpreting Spatially Infinite Generative Models0
Transposer: Universal Texture Synthesis Using Feature Maps as Transposed Convolution Filter0
GramGAN: Deep 3D Texture Synthesis From 2D Exemplars0
Perspective Texture Synthesis Based on Improved Energy Optimization0
A Generative Model for Texture Synthesis based on Optimal Transport between Feature DistributionsCode0
Texture Interpolation for Probing Visual PerceptionCode0
Fast Texture Synthesis via Pseudo OptimizerCode0
Co-occurrence Based Texture SynthesisCode0
Guidance and Evaluation: Semantic-Aware Image Inpainting for Mixed Scenes0
Deep Audio PriorCode0
One-Stage Inpainting with Bilateral Attention and Pyramid Filling Block0
Conditional Generative ConvNets for Exemplar-based Texture SynthesisCode0
Maximum entropy methods for texture synthesis: theory and practice0
Kernelized Similarity Learning and Embedding for Dynamic Texture SynthesisCode0
Self-supervised Deformation Modeling for Facial Expression Editing0
Learning an Action-Conditional Model for Haptic Texture Generation0
Three-D Safari: Learning to Estimate Zebra Pose, Shape, and Texture from Images "In the Wild"Code0
StructureFlow: Image Inpainting via Structure-aware Appearance FlowCode0
DynTypo: Example-Based Dynamic Text Effects Transfer0
Semantics-Aligned Representation Learning for Person Re-identificationCode0
Psychophysical vs. learnt texture representations in novelty detection0
TileGAN: Synthesis of Large-Scale Non-Homogeneous TexturesCode0
Macrocanonical Models for Texture Synthesis0
User-Controllable Multi-Texture Synthesis with Generative Adversarial Networks0
Re-Identification Supervised Texture Generation0
Texture Synthesis Guided Deep Hashing for Texture Image Retrieval0
FrankenGAN: Guided Detail Synthesis for Building Mass-Models Using Style-Synchronized GANsCode0
Context-Aware Text-Based Binary Image Stylization and Synthesis0
Second-order Democratic Aggregation0
Texture Mixing by Interpolating Deep Statistics via Gaussian Models0
Non-Stationary Texture Synthesis by Adversarial ExpansionCode0
Learning the Synthesizability of Dynamic Texture Samples0
Multiscale Sparse Microcanonical Models0
Improved Style Transfer by Respecting Inter-layer Correlations0
“Style” Transfer for Musical Audio Using Multiple Time-Frequency Representations0
Texture Synthesis with Recurrent Variational Auto-EncoderCode0
On Using Backpropagation for Speech Texture Generation and Voice Conversion0
Geometry Guided Adversarial Facial Expression Synthesis0
Image Inpainting for High-Resolution Textures using CNN Texture Synthesis0
GANosaic: Mosaic Creation with Generative Texture Manifolds0
Fashioning with Networks: Neural Style Transfer to Design Clothes0
A survey of exemplar-based texture synthesis0
Synthesis of Near-regular Natural Textures0
Two-Stream Convolutional Networks for Dynamic Texture SynthesisCode0
Graphcut Texture Synthesis for Single-Image Superresolution0
TextureGAN: Controlling Deep Image Synthesis with Texture PatchesCode0
Towards Metamerism via Foveated Style TransferCode0
Learning Texture Manifolds with the Periodic Spatial GANCode0
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