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Texture Synthesis

The fundamental goal of example-based Texture Synthesis is to generate a texture, usually larger than the input, that faithfully captures all the visual characteristics of the exemplar, yet is neither identical to it, nor exhibits obvious unnatural looking artifacts.

Source: Non-Stationary Texture Synthesis by Adversarial Expansion

Papers

Showing 251260 of 280 papers

TitleStatusHype
A Procedural Texture Generation Framework Based on Semantic Descriptions0
Perception Driven Texture Generation0
Diversified Texture Synthesis with Feed-forward Networks0
Stable and Controllable Neural Texture Synthesis and Style Transfer Using Histogram LossesCode0
Super-resolution Using Constrained Deep Texture Synthesis0
Improved Texture Networks: Maximizing Quality and Diversity in Feed-forward Stylization and Texture Synthesis0
EnhanceNet: Single Image Super-Resolution Through Automated Texture SynthesisCode0
On Random Weights for Texture Generation in One Layer Neural Networks0
Awesome Typography: Statistics-Based Text Effects TransferCode0
Texture Synthesis with Spatial Generative Adversarial NetworksCode0
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