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Texture Synthesis

The fundamental goal of example-based Texture Synthesis is to generate a texture, usually larger than the input, that faithfully captures all the visual characteristics of the exemplar, yet is neither identical to it, nor exhibits obvious unnatural looking artifacts.

Source: Non-Stationary Texture Synthesis by Adversarial Expansion

Papers

Showing 241250 of 280 papers

TitleStatusHype
Image Inpainting for High-Resolution Textures using CNN Texture Synthesis0
GANosaic: Mosaic Creation with Generative Texture Manifolds0
Fashioning with Networks: Neural Style Transfer to Design Clothes0
A survey of exemplar-based texture synthesis0
Synthesis of Near-regular Natural Textures0
Two-Stream Convolutional Networks for Dynamic Texture SynthesisCode0
Graphcut Texture Synthesis for Single-Image Superresolution0
TextureGAN: Controlling Deep Image Synthesis with Texture PatchesCode0
Towards Metamerism via Foveated Style TransferCode0
Learning Texture Manifolds with the Periodic Spatial GANCode0
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