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Texture Synthesis

The fundamental goal of example-based Texture Synthesis is to generate a texture, usually larger than the input, that faithfully captures all the visual characteristics of the exemplar, yet is neither identical to it, nor exhibits obvious unnatural looking artifacts.

Source: Non-Stationary Texture Synthesis by Adversarial Expansion

Papers

Showing 231240 of 280 papers

TitleStatusHype
Generator Pyramid for High-Resolution Image Inpainting0
GenesisTex2: Stable, Consistent and High-Quality Text-to-Texture Generation0
Geometry-Aware Texture Generation for 3D Head Modeling with Artist-driven Control0
Geometry Guided Adversarial Facial Expression Synthesis0
GramGAN: Deep 3D Texture Synthesis From 2D Exemplars0
Graphcut Texture Synthesis for Single-Image Superresolution0
Guidance and Evaluation: Semantic-Aware Image Inpainting for Mixed Scenes0
HumanNorm: Learning Normal Diffusion Model for High-quality and Realistic 3D Human Generation0
ID-to-3D: Expressive ID-guided 3D Heads via Score Distillation Sampling0
Image Inpainting for High-Resolution Textures using CNN Texture Synthesis0
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