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Texture Synthesis

The fundamental goal of example-based Texture Synthesis is to generate a texture, usually larger than the input, that faithfully captures all the visual characteristics of the exemplar, yet is neither identical to it, nor exhibits obvious unnatural looking artifacts.

Source: Non-Stationary Texture Synthesis by Adversarial Expansion

Papers

Showing 2650 of 280 papers

TitleStatusHype
UniTEX: Universal High Fidelity Generative Texturing for 3D ShapesCode2
Conceptual Compression via Deep Structure and Texture SynthesisCode1
Combining Markov Random Fields and Convolutional Neural Networks for Image SynthesisCode1
Text2Tex: Text-driven Texture Synthesis via Diffusion ModelsCode1
ShaDDR: Interactive Example-Based Geometry and Texture Generation via 3D Shape Detailization and Differentiable RenderingCode1
ClipFace: Text-guided Editing of Textured 3D Morphable ModelsCode1
ST-MFNet: A Spatio-Temporal Multi-Flow Network for Frame InterpolationCode1
DoubleDiffusion: Combining Heat Diffusion with Denoising Diffusion for Texture Generation on 3D MeshesCode1
On Demand Solid Texture Synthesis Using Deep 3D NetworksCode1
Text-Guided 3D Face Synthesis -- From Generation to EditingCode1
Learning Texture Transformer Network for Image Super-ResolutionCode1
Iterative Token Evaluation and Refinement for Real-World Super-ResolutionCode1
MagicEraser: Erasing Any Objects via Semantics-Aware ControlCode1
Image Inpainting via Conditional Texture and Structure Dual GenerationCode1
HiPrompt: Tuning-free Higher-Resolution Generation with Hierarchical MLLM PromptsCode1
Human Parsing Based Texture Transfer from Single Image to 3D Human via Cross-View ConsistencyCode1
Incorporating long-range consistency in CNN-based texture generationCode1
MeshSegmenter: Zero-Shot Mesh Semantic Segmentation via Texture SynthesisCode1
DeFLOCNet: Deep Image Editing via Flexible Low-level ControlsCode1
Generating Non-Stationary Textures using Self-RectificationCode1
Keys to Better Image Inpainting: Structure and Texture Go Hand in HandCode1
Deep Geometric Texture SynthesisCode1
Adversarial Texture Optimization from RGB-D ScansCode1
Generating Diverse Structure for Image Inpainting With Hierarchical VQ-VAECode1
DeepDC: Deep Distance Correlation as a Perceptual Image Quality EvaluatorCode1
Show:102550
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