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Texture Synthesis

The fundamental goal of example-based Texture Synthesis is to generate a texture, usually larger than the input, that faithfully captures all the visual characteristics of the exemplar, yet is neither identical to it, nor exhibits obvious unnatural looking artifacts.

Source: Non-Stationary Texture Synthesis by Adversarial Expansion

Papers

Showing 2650 of 280 papers

TitleStatusHype
Real-World Blind Super-Resolution via Feature Matching with Implicit High-Resolution PriorsCode2
DoubleDiffusion: Combining Heat Diffusion with Denoising Diffusion for Texture Generation on 3D MeshesCode1
MagicEraser: Erasing Any Objects via Semantics-Aware ControlCode1
HiPrompt: Tuning-free Higher-Resolution Generation with Hierarchical MLLM PromptsCode1
MeshSegmenter: Zero-Shot Mesh Semantic Segmentation via Texture SynthesisCode1
TexTile: A Differentiable Metric for Texture TileabilityCode1
Generating Non-Stationary Textures using Self-RectificationCode1
UV-IDM: Identity-Conditioned Latent Diffusion Model for Face UV-Texture GenerationCode1
Text-Guided 3D Face Synthesis - From Generation to EditingCode1
Iterative Token Evaluation and Refinement for Real-World Super-ResolutionCode1
Text-Guided 3D Face Synthesis -- From Generation to EditingCode1
Text-Guided Texturing by Synchronized Multi-View DiffusionCode1
ShaDDR: Interactive Example-Based Geometry and Texture Generation via 3D Shape Detailization and Differentiable RenderingCode1
Text2Tex: Text-driven Texture Synthesis via Diffusion ModelsCode1
Neural Texture Synthesis With Guided CorrespondenceCode1
ClipFace: Text-guided Editing of Textured 3D Morphable ModelsCode1
DeepDC: Deep Distance Correlation as a Perceptual Image Quality EvaluatorCode1
Keys to Better Image Inpainting: Structure and Texture Go Hand in HandCode1
Towards Universal Texture Synthesis by Combining Texton Broadcasting with Noise Injection in StyleGAN-2Code1
ST-MFNet: A Spatio-Temporal Multi-Flow Network for Frame InterpolationCode1
Image Inpainting via Conditional Texture and Structure Dual GenerationCode1
Texture Generation with Neural Cellular AutomataCode1
Everything's Talkin': Pareidolia Face ReenactmentCode1
DeFLOCNet: Deep Image Editing via Flexible Low-level ControlsCode1
Generating Diverse Structure for Image Inpainting With Hierarchical VQ-VAECode1
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