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Texture Synthesis

The fundamental goal of example-based Texture Synthesis is to generate a texture, usually larger than the input, that faithfully captures all the visual characteristics of the exemplar, yet is neither identical to it, nor exhibits obvious unnatural looking artifacts.

Source: Non-Stationary Texture Synthesis by Adversarial Expansion

Papers

Showing 276280 of 280 papers

TitleStatusHype
Manifold Based Dynamic Texture Synthesis from Extremely Few Samples0
Bayesian Active Appearance Models0
The Synthesizability of Texture Examples0
Periodicity Extraction using Superposition of Distance Matching Function and One-dimensional Haar Wavelet Transform0
Nonparametric Bayesian Texture Learning and Synthesis0
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