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Texture Synthesis

The fundamental goal of example-based Texture Synthesis is to generate a texture, usually larger than the input, that faithfully captures all the visual characteristics of the exemplar, yet is neither identical to it, nor exhibits obvious unnatural looking artifacts.

Source: Non-Stationary Texture Synthesis by Adversarial Expansion

Papers

Showing 91100 of 280 papers

TitleStatusHype
Diffusion-based Holistic Texture Rectification and Synthesis0
ID-to-3D: Expressive ID-guided 3D Heads via Score Distillation Sampling0
GANosaic: Mosaic Creation with Generative Texture Manifolds0
Generative AI meets 3D: A Survey on Text-to-3D in AIGC Era0
Generative Image Modeling Using Spatial LSTMs0
Generator Pyramid for High-Resolution Image Inpainting0
Diff-Lung: Diffusion-Based Texture Synthesis for Enhanced Pathological Tissue Segmentation in Lung CT Scans0
FruitNinja: 3D Object Interior Texture Generation with Gaussian Splatting0
Differentiable Programming of Reaction-Diffusion Patterns0
Bayesian Active Appearance Models0
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