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text-based games

Text-based games to evaluate the Reinforcement Learning Agents

Papers

Showing 150 of 75 papers

TitleStatusHype
Text-based RL Agents with Commonsense Knowledge: New Challenges, Environments and BaselinesCode1
Large Language Models Are Neurosymbolic ReasonersCode1
ScriptWorld: Text Based Environment For Learning Procedural KnowledgeCode1
Keep CALM and Explore: Language Models for Action Generation in Text-based GamesCode1
TextWorldExpress: Simulating Text Games at One Million Steps Per SecondCode1
Learning Dynamic Belief Graphs to Generalize on Text-Based GamesCode1
How To Avoid Being Eaten By a Grue: Exploration Strategies for Text-Adventure AgentsCode1
LOA: Logical Optimal Actions for Text-based Interaction GamesCode1
ByteSized32: A Corpus and Challenge Task for Generating Task-Specific World Models Expressed as Text GamesCode1
How to Avoid Being Eaten by a Grue: Structured Exploration Strategies for Textual WorldsCode1
Persona Dynamics: Unveiling the Impact of Personality Traits on Agents in Text-Based GamesCode0
Counting to Explore and Generalize in Text-based GamesCode0
Learning to Play Text-based Adventure Games with Maximum Entropy Reinforcement LearningCode0
Pre-trained Language Models as Prior Knowledge for Playing Text-based GamesCode0
Deep Reinforcement Learning with a Natural Language Action SpaceCode0
Deep Reinforcement Learning with Stacked Hierarchical Attention for Text-based GamesCode0
SituatedThinker: Grounding LLM Reasoning with Real-World through Situated ThinkingCode0
STARLING: Self-supervised Training of Text-based Reinforcement Learning Agent with Large Language ModelsCode0
Language Understanding for Text-based Games Using Deep Reinforcement LearningCode0
TextArenaCode0
TextGames: Learning to Self-Play Text-Based Puzzle Games via Language Model ReasoningCode0
TextWorld: A Learning Environment for Text-based GamesCode0
Towards Solving Text-based Games by Producing Adaptive Action SpacesCode0
Using reinforcement learning to learn how to play text-based gamesCode0
DiffG-RL: Leveraging Difference between State and Common SenseCode0
Learning to Follow Instructions in Text-Based GamesCode0
Building Dynamic Knowledge Graphs from Text-based GamesCode0
Learn What Is Possible, Then Choose What Is Best: Disentangling One-To-Many Relations in Language Through Text-based GamesCode0
A Minimal Approach for Natural Language Action Space in Text-based GamesCode0
EXPLORER: Exploration-guided Reasoning for Textual Reinforcement LearningCode0
Bootstrapped Q-learning with Context Relevant Observation Pruning to Generalize in Text-based GamesCode0
Fire Burns, Sword Cuts: Commonsense Inductive Bias for Exploration in Text-based GamesCode0
Generalization in Text-based Games via Hierarchical Reinforcement LearningCode0
Neuro-Symbolic Approaches for Text-Based Policy LearningCode0
Constructing Temporal Dynamic Knowledge Graphs from Interactive Text-based GamesCode0
Perceiving the World: Question-guided Reinforcement Learning for Text-based GamesCode0
Towards automating Codenames spymasters with deep reinforcement learning0
VisualHints: A Visual-Lingual Environment for Multimodal Reinforcement Learning0
You Have Thirteen Hours in Which to Solve the Labyrinth: Enhancing AI Game Masters with Function Calling0
Meta-Reinforcement Learning for Mastering Multiple Skills and Generalizing across Environments in Text-based Games0
A Hybrid Neuro-Symbolic approach for Text-Based Games using Inductive Logic Programming0
Algorithmic Improvements for Deep Reinforcement Learning applied to Interactive Fiction0
Aligning to Social Norms and Values in Interactive Narratives0
An Analysis of Deep Reinforcement Learning Agents for Text-based Games0
A Sequence Modelling Approach to Question Answering in Text-Based Games0
Automatic Bug Detection in LLM-Powered Text-Based Games Using LLMs0
Baselines for Reinforcement Learning in Text Games0
Better than Your Teacher: LLM Agents that learn from Privileged AI Feedback0
Case-based Reasoning for Better Generalization in Textual Reinforcement Learning0
Commonsense Knowledge from Scene Graphs for Textual Environments0
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