| SituatedThinker: Grounding LLM Reasoning with Real-World through Situated Thinking | May 25, 2025 | Mathematical ReasoningMulti-hop Question Answering | CodeCode Available | 0 |
| Monte Carlo Planning with Large Language Model for Text-Based Game Agents | Apr 23, 2025 | Language ModelingLanguage Modelling | —Unverified | 0 |
| TextArena | Apr 15, 2025 | text-based games | CodeCode Available | 0 |
| Persona Dynamics: Unveiling the Impact of Personality Traits on Agents in Text-Based Games | Apr 9, 2025 | Decision Makingtext-based games | CodeCode Available | 0 |
| TextGames: Learning to Self-Play Text-Based Puzzle Games via Language Model Reasoning | Feb 25, 2025 | Instruction FollowingLanguage Modeling | CodeCode Available | 0 |
| Positive Experience Reflection for Agents in Interactive Text Environments | Nov 4, 2024 | text-based games | —Unverified | 0 |
| Malinowski in the Age of AI: Can large language models create a text game based on an anthropological classic? | Oct 27, 2024 | Misinformationtext-based games | —Unverified | 0 |
| Better than Your Teacher: LLM Agents that learn from Privileged AI Feedback | Oct 7, 2024 | Decision Makingtext-based games | —Unverified | 0 |
| You Have Thirteen Hours in Which to Solve the Labyrinth: Enhancing AI Game Masters with Function Calling | Sep 11, 2024 | text-based games | —Unverified | 0 |
| STARLING: Self-supervised Training of Text-based Reinforcement Learning Agent with Large Language Models | Jun 9, 2024 | Reinforcement Learning (RL)text-based games | CodeCode Available | 0 |
| Automatic Bug Detection in LLM-Powered Text-Based Games Using LLMs | Jun 6, 2024 | Game Designtext-based games | —Unverified | 0 |
| EXPLORER: Exploration-guided Reasoning for Textual Reinforcement Learning | Mar 15, 2024 | Natural Language Understandingreinforcement-learning | CodeCode Available | 0 |
| Large Language Models Are Neurosymbolic Reasoners | Jan 17, 2024 | Common Sense ReasoningMath | CodeCode Available | 1 |
| Language Model-In-The-Loop: Data Optimal Approach to Learn-To-Recommend Actions in Text Games | Nov 13, 2023 | Language ModelingLanguage Modelling | —Unverified | 0 |
| Constructing Temporal Dynamic Knowledge Graphs from Interactive Text-based Games | Nov 3, 2023 | Graph Neural NetworkKnowledge Graphs | CodeCode Available | 0 |
| ScriptWorld: Text Based Environment For Learning Procedural Knowledge | Jul 8, 2023 | Language ModelingLanguage Modelling | CodeCode Available | 1 |
| ByteSized32: A Corpus and Challenge Task for Generating Task-Specific World Models Expressed as Text Games | May 24, 2023 | Code GenerationCommon Sense Reasoning | CodeCode Available | 1 |
| Knowledge-enhanced Agents for Interactive Text Games | May 8, 2023 | Instruction FollowingKnowledge Graphs | —Unverified | 0 |
| A Minimal Approach for Natural Language Action Space in Text-based Games | May 6, 2023 | Knowledge Graphstext-based games | CodeCode Available | 0 |
| Learn What Is Possible, Then Choose What Is Best: Disentangling One-To-Many Relations in Language Through Text-based Games | Apr 14, 2023 | Knowledge Distillationtext-based games | CodeCode Available | 0 |
| Learning to Play Text-based Adventure Games with Maximum Entropy Reinforcement Learning | Feb 21, 2023 | Q-Learningreinforcement-learning | CodeCode Available | 0 |
| Story Shaping: Teaching Agents Human-like Behavior with Stories | Jan 24, 2023 | reinforcement-learningReinforcement Learning | —Unverified | 0 |
| On Transforming Reinforcement Learning by Transformer: The Development Trajectory | Dec 29, 2022 | Autonomous Drivingreinforcement-learning | —Unverified | 0 |
| Towards automating Codenames spymasters with deep reinforcement learning | Dec 28, 2022 | Deep Reinforcement Learningreinforcement-learning | —Unverified | 0 |
| DiffG-RL: Leveraging Difference between State and Common Sense | Nov 29, 2022 | Common Sense Reasoningtext-based games | CodeCode Available | 0 |
| Learning to Follow Instructions in Text-Based Games | Nov 8, 2022 | Decision MakingInstruction Following | CodeCode Available | 0 |
| Commonsense Knowledge from Scene Graphs for Textual Environments | Oct 19, 2022 | Common Sense Reasoningtext-based games | —Unverified | 0 |
| An Analysis of Deep Reinforcement Learning Agents for Text-based Games | Sep 9, 2022 | Deep Reinforcement Learningreinforcement-learning | —Unverified | 0 |
| TextWorldExpress: Simulating Text Games at One Million Steps Per Second | Aug 1, 2022 | Common Sense Reasoningtext-based games | CodeCode Available | 1 |
| A Sequence Modelling Approach to Question Answering in Text-Based Games | Jul 1, 2022 | Question Answeringtext-based games | —Unverified | 0 |
| Aligning to Social Norms and Values in Interactive Narratives | May 4, 2022 | text-based games | —Unverified | 0 |
| Fire Burns, Sword Cuts: Commonsense Inductive Bias for Exploration in Text-based Games | May 1, 2022 | Deep Reinforcement LearningEfficient Exploration | CodeCode Available | 0 |
| Perceiving the World: Question-guided Reinforcement Learning for Text-based Games | Mar 20, 2022 | Deep Reinforcement Learningreinforcement-learning | CodeCode Available | 0 |
| Learning Two-Step Hybrid Policy for Graph-Based Interpretable Reinforcement Learning | Jan 21, 2022 | Decision MakingDeep Reinforcement Learning | —Unverified | 0 |
| A Hybrid Neuro-Symbolic approach for Text-Based Games using Inductive Logic Programming | Nov 21, 2021 | Inductive logic programmingNatural Language Understanding | —Unverified | 0 |
| Neuro-Symbolic Approaches for Text-Based Policy Learning | Nov 1, 2021 | Reinforcement Learning (RL)text-based games | CodeCode Available | 0 |
| LOA: Logical Optimal Actions for Text-based Interaction Games | Oct 21, 2021 | reinforcement-learningReinforcement Learning | CodeCode Available | 1 |
| Neuro-Symbolic Reinforcement Learning with First-Order Logic | Oct 21, 2021 | Deep Reinforcement Learningreinforcement-learning | —Unverified | 0 |
| Case-based Reasoning for Better Generalization in Textual Reinforcement Learning | Oct 16, 2021 | Deep Reinforcement LearningOut-of-Distribution Generalization | —Unverified | 0 |
| Learning Object-Oriented Dynamics for Planning from Text | Sep 29, 2021 | Decision MakingObject | —Unverified | 0 |
| Goal Randomization for Playing Text-based Games without a Reward Function | Sep 29, 2021 | Decision MakingSequential Decision Making | —Unverified | 0 |
| Generalization in Text-based Games via Hierarchical Reinforcement Learning | Sep 21, 2021 | Deep Reinforcement LearningHierarchical Reinforcement Learning | CodeCode Available | 0 |
| Meta-Reinforcement Learning for Mastering Multiple Skills and Generalizing across Environments in Text-based Games | Aug 1, 2021 | Imitation LearningMeta Reinforcement Learning | —Unverified | 0 |
| Efficient Text-based Reinforcement Learning by Jointly Leveraging State and Commonsense Graph Representations | Aug 1, 2021 | Graph AttentionReinforcement Learning (RL) | —Unverified | 0 |
| Pre-trained Language Models as Prior Knowledge for Playing Text-based Games | Jul 18, 2021 | text-based games | CodeCode Available | 0 |
| Learning Knowledge Graph-based World Models of Textual Environments | Jun 17, 2021 | Action ParsingKnowledge Graphs | —Unverified | 0 |
| Eye of the Beholder: Improved Relation Generalization for Text-based Reinforcement Learning Agents | Jun 9, 2021 | reinforcement-learningReinforcement Learning (RL) | —Unverified | 0 |
| Reading and Acting while Blindfolded: The Need for Semantics in Text Game Agents | Mar 25, 2021 | Decodertext-based games | —Unverified | 0 |
| Efficient Text-based Reinforcement Learning by Jointly Leveraging State and Commonsense Graph Representations | Feb 22, 2021 | Decision MakingGraph Attention | —Unverified | 0 |
| Playing Text-Based Games with Common Sense | Dec 4, 2020 | Common Sense ReasoningDeep Reinforcement Learning | —Unverified | 0 |