SOTAVerified

Surface Reconstruction

Papers

Showing 201225 of 624 papers

TitleStatusHype
A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstruction0
High-Fidelity and Generalizable Neural Surface Reconstruction with Sparse Feature Volumes0
LoomNet: Enhancing Multi-View Image Generation via Latent Space Weaving0
HiNeuS: High-fidelity Neural Surface Mitigating Low-texture and Reflective Ambiguity0
SOF: Sorted Opacity Fields for Fast Unbounded Surface Reconstruction0
3D Gaussian Splatting for Fine-Detailed Surface Reconstruction in Large-Scale Scene0
Wavelet-based Global Orientation and Surface Reconstruction for Point Clouds0
HRGS: Hierarchical Gaussian Splatting for Memory-Efficient High-Resolution 3D Reconstruction0
A Probability-guided Sampler for Neural Implicit Surface Rendering0
SurfR: Surface Reconstruction with Multi-scale Attention0
SAR2Struct: Extracting 3D Semantic Structural Representation of Aircraft Targets from Single-View SAR Image0
VolTex: Food Volume Estimation using Text-Guided Segmentation and Neural Surface ReconstructionCode0
UNSURF: Uncertainty Quantification for Cortical Surface Reconstruction of Clinical Brain MRIs0
A Divide-and-Conquer Approach for Global Orientation of Non-Watertight Scene-Level Point Clouds Using 0-1 Integer OptimizationCode0
4DTAM: Non-Rigid Tracking and Mapping via Dynamic Surface Gaussians0
Sparse2DGS: Sparse-View Surface Reconstruction using 2D Gaussian Splatting with Dense Point Cloud0
Stochastic Preconditioning for Neural Field Optimization0
UltraBoneUDF: Self-supervised Bone Surface Reconstruction from Ultrasound Based on Neural Unsigned Distance Functions0
End-to-end Cortical Surface Reconstruction from Clinical Magnetic Resonance ImagesCode0
From Low Field to High Value: Robust Cortical Mapping from Low-Field MRI0
Multi-view dense image matching with similarity learning and geometry priors0
Geometric Prior-Guided Neural Implicit Surface Reconstruction in the Wild0
QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization0
3D Surface Reconstruction with Enhanced High-Frequency Details0
TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors0
Show:102550
← PrevPage 9 of 25Next →

No leaderboard results yet.