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Surface Reconstruction

Papers

Showing 301350 of 624 papers

TitleStatusHype
Neural Surface Reconstruction and Rendering for LiDAR-Visual SystemsCode0
PVP-Recon: Progressive View Planning via Warping Consistency for Sparse-View Surface Reconstruction0
Recon-all-clinical: Cortical surface reconstruction and analysis of heterogeneous clinical brain MRI0
Curvy: A Parametric Cross-section based Surface Reconstruction0
3D Gaussian Splatting for Large-scale Surface Reconstruction from Aerial Images0
Spurfies: Sparse Surface Reconstruction using Local Geometry Priors0
GeoTransfer : Generalizable Few-Shot Multi-View Reconstruction via Transfer Learning0
Transientangelo: Few-Viewpoint Surface Reconstruction Using Single-Photon Lidar0
NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction0
Structure-preserving Planar Simplification for Indoor Environments0
MGFs: Masked Gaussian Fields for Meshing Building based on Multi-View Images0
HIVE: HIerarchical Volume Encoding for Neural Implicit Surface Reconstruction0
A Comparative Study of Neural Surface Reconstruction for Scientific Visualization0
NIS-SLAM: Neural Implicit Semantic RGB-D SLAM for 3D Consistent Scene Understanding0
From Flat to Spatial: Comparison of 4 methods constructing 3D, 2 and 1/2D Models from 2D Plans with neural networks0
SR-CurvANN: Advancing 3D Surface Reconstruction through Curvature-Aware Neural Networks0
Spatial-Division Augmented Occupancy Field for Bone Shape Reconstruction from Biplanar X-RaysCode0
3D Reconstruction of the Human Colon from Capsule Endoscope Video0
Implicit Filtering for Learning Neural Signed Distance Functions from 3D Point Clouds0
InfoNorm: Mutual Information Shaping of Normals for Sparse-View ReconstructionCode0
MRIo3DS-Net: A Mutually Reinforcing Images to 3D Surface RNN-like framework for model-adaptation indoor 3D reconstruction0
Highway Networks for Improved Surface Reconstruction: The Role of Residuals and Weight UpdatesCode0
Multi-times Monte Carlo Rendering for Inter-reflection Reconstruction0
A Lightweight UDF Learning Framework for 3D Reconstruction Based on Local Shape FunctionsCode0
StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal0
High Resolution Surface Reconstruction of Cultural Heritage Objects Using Shape from Polarization Method0
SMORE: Simultaneous Map and Object REconstruction0
Head Pose Estimation and 3D Neural Surface Reconstruction via Monocular Camera in situ for Navigation and Safe Insertion into Natural Openings0
VoxNeuS: Enhancing Voxel-Based Neural Surface Reconstruction via Gradient Interpolation0
NeRSP: Neural 3D Reconstruction for Reflective Objects with Sparse Polarized Images0
PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction0
The Imaging Database for Epilepsy And Surgery (IDEAS)0
VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction0
Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstruction0
Neural Surface Reconstruction from Sparse Views Using Epipolar Geometry0
Details Enhancement in Unsigned Distance Field Learning for High-fidelity 3D Surface Reconstruction0
GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction0
Neural Radiance Fields for Novel View Synthesis in Monocular Gastroscopy0
3D Neural Edge Reconstruction0
Topological reconstruction of sampled surfaces via Morse theory0
Statistical Edge Detection And UDF Learning For Shape Representation0
HoloGS: Instant Depth-based 3D Gaussian Splatting with Microsoft HoloLens 20
ν-DBA: Neural Implicit Dense Bundle Adjustment Enables Image-Only Driving Scene Reconstruction0
High-quality Surface Reconstruction using Gaussian Surfels0
Depth Supervised Neural Surface Reconstruction from Airborne Imagery0
High-fidelity Endoscopic Image Synthesis by Utilizing Depth-guided Neural Surfaces0
1st Place Solution for ICCV 2023 OmniObject3D Challenge: Sparse-View Reconstruction0
Discontinuity-preserving Normal Integration with Auxiliary Edges0
3DGSR: Implicit Surface Reconstruction with 3D Gaussian SplattingCode0
Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces0
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