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| HoloGS: Instant Depth-based 3D Gaussian Splatting with Microsoft HoloLens 2 | May 3, 2024 | 3D Scene ReconstructionSurface Reconstruction | —Unverified | 0 |
| ν-DBA: Neural Implicit Dense Bundle Adjustment Enables Image-Only Driving Scene Reconstruction | Apr 29, 2024 | Autonomous DrivingNovel View Synthesis | —Unverified | 0 |
| High-quality Surface Reconstruction using Gaussian Surfels | Apr 27, 2024 | Surface Reconstruction | —Unverified | 0 |
| Depth Supervised Neural Surface Reconstruction from Airborne Imagery | Apr 25, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| High-fidelity Endoscopic Image Synthesis by Utilizing Depth-guided Neural Surfaces | Apr 20, 2024 | Camera LocalizationDepth Estimation | —Unverified | 0 |
| 1st Place Solution for ICCV 2023 OmniObject3D Challenge: Sparse-View Reconstruction | Apr 16, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| Discontinuity-preserving Normal Integration with Auxiliary Edges | Apr 4, 2024 | Surface Reconstruction | —Unverified | 0 |
| 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting | Mar 30, 2024 | 3DGS3D Reconstruction | CodeCode Available | 0 |
| Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces | Mar 29, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |