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Surface Reconstruction

Papers

Showing 5175 of 624 papers

TitleStatusHype
Cutting-edge 3D reconstruction solutions for underwater coral reef images: A review and comparison0
IM360: Textured Mesh Reconstruction for Large-scale Indoor Mapping with 360^ Cameras0
NoKSR: Kernel-Free Neural Surface Reconstruction via Point Cloud Serialization0
Multi-view 3D surface reconstruction from SAR images by inverse rendering0
FOCUS - Multi-View Foot Reconstruction From Synthetically Trained Dense CorrespondencesCode1
Advancing Dense Endoscopic Reconstruction with Gaussian Splatting-driven Surface Normal-aware Tracking and MappingCode2
Radiance Surfaces: Optimizing Surface Representations with a 5D Radiance Field Loss0
FNIN: A Fourier Neural Operator-based Numerical Integration Network for Surface-form-gradientsCode1
CS-Net:Contribution-based Sampling Network for Point Cloud Simplification0
GSTAR: Gaussian Surface Tracking and Reconstruction0
CaPa: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh GenerationCode2
Scalable and High-Quality Neural Implicit Representation for 3D Reconstruction0
3DGS-to-PC: Convert a 3D Gaussian Splatting Scene into a Dense Point Cloud or MeshCode4
SP-SLAM: Neural Real-Time Dense SLAM With Scene Priors0
GelBelt: A Vision-based Tactile Sensor for Continuous Sensing of Large Surfaces0
FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature ConsistencyCode2
CoStruction: Conjoint radiance field optimization for urban scene reconStruction with limited image overlap0
PG-SAG: Parallel Gaussian Splatting for Fine-Grained Large-Scale Urban Buildings Reconstruction via Semantic-Aware GroupingCode2
Sparis: Neural Implicit Surface Reconstruction of Indoor Scenes from Sparse Views0
GauSTAR: Gaussian Surface Tracking and Reconstruction0
Shading Meets Motion: Self-supervised Indoor 3D Reconstruction Via Simultaneous Shape-from-Shading and Structure-from-Motion0
HotSpot: Signed Distance Function Optimization with an Asymptotically Sufficient Condition0
VI^3NR: Variance Informed Initialization for Implicit Neural Representations0
Evolving High-Quality Rendering and Reconstruction in a Unified Framework with Contribution-Adaptive Regularization0
STITCH: Surface reconstrucTion using Implicit neural representations with Topology Constraints and persistent Homology0
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