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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 201225 of 311 papers

TitleStatusHype
Deep reinforcement learning with relational inductive biases0
Depthwise Convolution for Multi-Agent Communication with Enhanced Mean-Field Approximation0
Disentangling Sources of Risk for Distributional Multi-Agent Reinforcement Learning0
Disturbing Reinforcement Learning Agents with Corrupted Rewards0
Divergence-Regularized Multi-Agent Actor-Critic0
DOP: Off-Policy Multi-Agent Decomposed Policy Gradients0
Dungeon Crawl Stone Soup as an Evaluation Domain for Artificial Intelligence0
Dynamic Sight Range Selection in Multi-Agent Reinforcement Learning0
Efficiently Scanning and Resampling Spatio-Temporal Tasks with Irregular Observations0
Enabling Multi-Agent Transfer Reinforcement Learning via Scenario Independent Representation0
Episodic Exploration for Deep Deterministic Policies: An Application to StarCraft Micromanagement Tasks0
Equivariant MuZero0
Evaluation of Human-AI Teams for Learned and Rule-Based Agents in Hanabi0
Evolutionary Game-Theoretical Analysis for General Multiplayer Asymmetric Games0
Exact Reduction of Huge Action Spaces in General Reinforcement Learning0
Exploiting Semantic Epsilon Greedy Exploration Strategy in Multi-Agent Reinforcement Learning0
Exploring Adaptive MCTS with TD Learning in miniXCOM0
F2A2: Flexible Fully-decentralized Approximate Actor-critic for Cooperative Multi-agent Reinforcement Learning0
Factored Action Spaces in Deep Reinforcement Learning0
Fidelity-Induced Interpretable Policy Extraction for Reinforcement Learning0
Forecasting Evolution of Clusters in Game Agents with Hebbian Learning0
From Chess and Atari to StarCraft and Beyond: How Game AI is Driving the World of AI0
FSV: Learning to Factorize Soft Value Function for Cooperative Multi-Agent Reinforcement Learning0
Grounded Answers for Multi-agent Decision-making Problem through Generative World Model0
HAVEN: Hierarchical Cooperative Multi-Agent Reinforcement Learning with Dual Coordination Mechanism0
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