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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 8190 of 311 papers

TitleStatusHype
Celebrating Diversity in Shared Multi-Agent Reinforcement LearningCode1
SC2EGSet: StarCraft II Esport Replay and Game-state DatasetCode1
TiKick: Towards Playing Multi-agent Football Full Games from Single-agent DemonstrationsCode1
An Introduction of mini-AlphaStarCode1
Effective and Stable Role-Based Multi-Agent Collaboration by Structural Information PrinciplesCode1
Multi-platform Version of StarCraft: Brood War in a Docker Container: Technical ReportCode0
Action Semantics Network: Considering the Effects of Actions in Multiagent SystemsCode0
A Unified Framework for Factorizing Distributional Value Functions for Multi-Agent Reinforcement LearningCode0
Multi-Agent Common Knowledge Reinforcement LearningCode0
Multiagent Bidirectionally-Coordinated Nets: Emergence of Human-level Coordination in Learning to Play StarCraft Combat GamesCode0
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