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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 8190 of 311 papers

TitleStatusHype
Celebrating Diversity in Shared Multi-Agent Reinforcement LearningCode1
Offline Multi-Agent Reinforcement Learning with Implicit Global-to-Local Value RegularizationCode1
Multi-Agent Collaboration via Reward Attribution DecompositionCode1
Settling the Variance of Multi-Agent Policy GradientsCode1
Effective and Stable Role-Based Multi-Agent Collaboration by Structural Information PrinciplesCode1
DCIR: Dynamic Consistency Intrinsic Reward for Multi-Agent Reinforcement Learning0
Data-Driven Distributed Common Operational Picture from Heterogeneous Platforms using Multi-Agent Reinforcement Learning0
Automatic Observer Script for StarCraft: Brood War Bot Games (technical report)0
CURO: Curriculum Learning for Relative Overgeneralization0
Aligning Individual and Collective Objectives in Multi-Agent Cooperation0
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