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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 8190 of 311 papers

TitleStatusHype
Effective and Stable Role-Based Multi-Agent Collaboration by Structural Information PrinciplesCode1
SVDE: Scalable Value-Decomposition Exploration for Cooperative Multi-Agent Reinforcement Learning0
GHQ: Grouped Hybrid Q Learning for Heterogeneous Cooperative Multi-agent Reinforcement LearningCode0
MAC-PO: Multi-Agent Experience Replay via Collective Priority OptimizationCode0
AIIR-MIX: Multi-Agent Reinforcement Learning Meets Attention Individual Intrinsic Reward Mixing Network0
ReMIX: Regret Minimization for Monotonic Value Function Factorization in Multiagent Reinforcement Learning0
Equivariant MuZero0
Attacking Cooperative Multi-Agent Reinforcement Learning by Adversarial Minority InfluenceCode1
PushWorld: A benchmark for manipulation planning with tools and movable obstaclesCode1
TransfQMix: Transformers for Leveraging the Graph Structure of Multi-Agent Reinforcement Learning ProblemsCode1
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