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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 6170 of 311 papers

TitleStatusHype
RODE: Learning Roles to Decompose Multi-Agent TasksCode1
SC2EGSet: StarCraft II Esport Replay and Game-state DatasetCode1
Energy-based Surprise Minimization for Multi-Agent Value FactorizationCode1
Group-Aware Coordination Graph for Multi-Agent Reinforcement LearningCode1
Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?Code1
Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement LearningCode1
A Benchmark for Generalizing Across Diverse Team Strategies in Competitive PokémonCode1
Deep Implicit Coordination Graphs for Multi-agent Reinforcement LearningCode1
FACMAC: Factored Multi-Agent Centralised Policy GradientsCode1
Meta Reinforcement Learning with Autonomous Inference of Subtask DependenciesCode1
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