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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 6170 of 311 papers

TitleStatusHype
JaxMARL: Multi-Agent RL Environments and Algorithms in JAXCode2
QFree: A Universal Value Function Factorization for Multi-Agent Reinforcement Learning0
Robust Multi-Agent Reinforcement Learning by Mutual Information Regularization0
Privacy-Engineered Value Decomposition Networks for Cooperative Multi-Agent Reinforcement Learning0
Fidelity-Induced Interpretable Policy Extraction for Reinforcement Learning0
Leveraging World Model Disentanglement in Value-Based Multi-Agent Reinforcement Learning0
FoX: Formation-aware exploration in multi-agent reinforcement learningCode1
Never Explore Repeatedly in Multi-Agent Reinforcement Learning0
AlphaStar Unplugged: Large-Scale Offline Reinforcement LearningCode2
Offline Multi-Agent Reinforcement Learning with Implicit Global-to-Local Value RegularizationCode1
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