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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 6170 of 311 papers

TitleStatusHype
Rethinking the Implementation Matters in Cooperative Multi-Agent Reinforcement LearningCode1
TStarBot-X: An Open-Sourced and Comprehensive Study for Efficient League Training in StarCraft II Full GameCode1
TLeague: A Framework for Competitive Self-Play based Distributed Multi-Agent Reinforcement LearningCode1
Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?Code1
Multi-Agent Collaboration via Reward Attribution DecompositionCode1
Graph Convolutional Value Decomposition in Multi-Agent Reinforcement LearningCode1
RODE: Learning Roles to Decompose Multi-Agent TasksCode1
Energy-based Surprise Minimization for Multi-Agent Value FactorizationCode1
QPLEX: Duplex Dueling Multi-Agent Q-LearningCode1
Off-Policy Multi-Agent Decomposed Policy GradientsCode1
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