SOTAVerified

Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 5160 of 311 papers

TitleStatusHype
Celebrating Diversity in Shared Multi-Agent Reinforcement LearningCode1
SHAQ: Incorporating Shapley Value Theory into Multi-Agent Q-LearningCode1
Cooperative Multi-Agent Reinforcement Learning with Sequential Credit AssignmentCode1
Gym-μRTS: Toward Affordable Full Game Real-time Strategy Games Research with Deep Reinforcement LearningCode1
Coach-Player Multi-Agent Reinforcement Learning for Dynamic Team CompositionCode1
Decomposed Soft Actor-Critic Method for Cooperative Multi-Agent Reinforcement LearningCode1
An Introduction of mini-AlphaStarCode1
C-COMA: A CONTINUAL REINFORCEMENT LEARNING MODEL FOR DYNAMIC MULTIAGENT ENVIRONMENTSCode1
The Surprising Effectiveness of PPO in Cooperative, Multi-Agent GamesCode1
DFAC Framework: Factorizing the Value Function via Quantile Mixture for Multi-Agent Distributional Q-LearningCode1
Show:102550
← PrevPage 6 of 32Next →

No leaderboard results yet.