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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 4150 of 311 papers

TitleStatusHype
MARL-LNS: Cooperative Multi-agent Reinforcement Learning via Large Neighborhoods Search0
Inferring Latent Temporal Sparse Coordination Graph for Multi-Agent Reinforcement LearningCode0
Collaborative AI Teaming in Unknown Environments via Active Goal Deduction0
Beyond Joint Demonstrations: Personalized Expert Guidance for Efficient Multi-Agent Reinforcement Learning0
PPS-QMIX: Periodically Parameter Sharing for Accelerating Convergence of Multi-Agent Reinforcement LearningCode0
SMAUG: A Sliding Multidimensional Task Window-Based MARL Framework for Adaptive Real-Time Subtask Recognition0
Efficient Episodic Memory Utilization of Cooperative Multi-Agent Reinforcement LearningCode2
Imagine, Initialize, and Explore: An Effective Exploration Method in Multi-Agent Reinforcement Learning0
Aligning Individual and Collective Objectives in Multi-Agent Cooperation0
Enabling Multi-Agent Transfer Reinforcement Learning via Scenario Independent Representation0
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