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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 291300 of 311 papers

TitleStatusHype
Multi-objective evolution for 3D RTS Micro0
Composable Planning with Attributes0
Multi-platform Version of StarCraft: Brood War in a Docker Container: Technical ReportCode0
RedDwarfData: a simplified dataset of StarCraft matchesCode0
Revisiting the Master-Slave Architecture in Multi-Agent Deep Reinforcement Learning0
Towards a Deep Reinforcement Learning Approach for Tower Line Wars0
MSC: A Dataset for Macro-Management in StarCraft IICode0
StarCraft II: A New Challenge for Reinforcement LearningCode0
STARDATA: A StarCraft AI Research DatasetCode0
Learning Macromanagement in StarCraft from Replays using Deep Learning0
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