| The Natural Language of Actions | Feb 4, 2019 | reinforcement-learningReinforcement Learning | CodeCode Available | 0 | 5 |
| EXPODE: EXploiting POlicy Discrepancy for Efficient Exploration in Multi-agent Reinforcement Learning | May 30, 2023 | Efficient ExplorationMulti-agent Reinforcement Learning | CodeCode Available | 0 | 5 |
| Explainable Reinforcement Learning Through a Causal Lens | May 27, 2019 | counterfactualreinforcement-learning | CodeCode Available | 0 | 5 |
| StarAlgo: A Squad Movement Planning Library for StarCraft using Monte Carlo Tree Search and Negamax | Dec 29, 2018 | Real-Time Strategy GamesStarcraft | CodeCode Available | 0 | 5 |
| FCMNet: Full Communication Memory Net for Team-Level Cooperation in Multi-Agent Systems | Jan 28, 2022 | Decision Makingreinforcement-learning | CodeCode Available | 0 | 5 |
| StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer Learning | Apr 3, 2018 | Real-Time Strategy Gamesreinforcement-learning | CodeCode Available | 0 | 5 |
| SMIX(λ): Enhancing Centralized Value Functions for Cooperative Multi-Agent Reinforcement Learning | Nov 11, 2019 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| Self-Motivated Multi-Agent Exploration | Jan 5, 2023 | Multi-agent Reinforcement LearningSMAC | CodeCode Available | 0 | 5 |
| Arena: a toolkit for Multi-Agent Reinforcement Learning | Jul 20, 2019 | Multi-agent Reinforcement LearningOpenAI Gym | CodeCode Available | 0 | 5 |
| A Structured Prediction Approach for Generalization in Cooperative Multi-Agent Reinforcement Learning | Oct 19, 2019 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| QVMix and QVMix-Max: Extending the Deep Quality-Value Family of Algorithms to Cooperative Multi-Agent Reinforcement Learning | Dec 22, 2020 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| RedDwarfData: a simplified dataset of StarCraft matches | Dec 29, 2017 | Starcraft | CodeCode Available | 0 | 5 |
| ELF: An Extensive, Lightweight and Flexible Research Platform for Real-time Strategy Games | Jul 4, 2017 | Atari GamesGPU | CodeCode Available | 0 | 5 |
| Efficient Reinforcement Learning for StarCraft by Abstract Forward Models and Transfer Learning | Mar 2, 2019 | reinforcement-learningReinforcement Learning | CodeCode Available | 0 | 5 |
| CODEX: A Cluster-Based Method for Explainable Reinforcement Learning | Dec 7, 2023 | Clusteringcounterfactual | CodeCode Available | 0 | 5 |
| Efficient Communication in Multi-Agent Reinforcement Learning via Variance Based Control | Sep 6, 2019 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| Coach-assisted Multi-Agent Reinforcement Learning Framework for Unexpected Crashed Agents | Mar 16, 2022 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| Neural-encoding Human Experts' Domain Knowledge to Warm Start Reinforcement Learning | Feb 15, 2019 | Deep Reinforcement LearningImitation Learning | CodeCode Available | 0 | 5 |
| MCMARL: Parameterizing Value Function via Mixture of Categorical Distributions for Multi-Agent Reinforcement Learning | Feb 21, 2022 | Multi-agent Reinforcement LearningStarcraft | CodeCode Available | 0 | 5 |
| A Framework for Understanding and Visualizing Strategies of RL Agents | Aug 17, 2022 | EthicsStarcraft | CodeCode Available | 0 | 5 |
| DM^2: Decentralized Multi-Agent Reinforcement Learning for Distribution Matching | Jun 1, 2022 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| Clear the Fog: Combat Value Assessment in Incomplete Information Games with Convolutional Encoder-Decoders | Nov 30, 2018 | Decision MakingDecoder | CodeCode Available | 0 | 5 |
| Action Semantics Network: Considering the Effects of Actions in Multiagent Systems | Jul 26, 2019 | Deep Reinforcement LearningReinforcement Learning | CodeCode Available | 0 | 5 |
| PPS-QMIX: Periodically Parameter Sharing for Accelerating Convergence of Multi-Agent Reinforcement Learning | Mar 5, 2024 | Federated LearningMulti-agent Reinforcement Learning | CodeCode Available | 0 | 5 |
| Relational Deep Reinforcement Learning | Jun 5, 2018 | Deep Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| Cooperative Multi-Agent Reinforcement Learning with Hypergraph Convolution | Dec 9, 2021 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| On the Limitations of Elo: Real-World Games, are Transitive, not Additive | Jun 21, 2022 | StarcraftStarcraft II | CodeCode Available | 0 | 5 |
| Carefully Structured Compression: Efficiently Managing StarCraft II Data | Oct 11, 2024 | StarcraftStarcraft II | CodeCode Available | 0 | 5 |
| PAC: Assisted Value Factorisation with Counterfactual Predictions in Multi-Agent Reinforcement Learning | Jun 22, 2022 | counterfactualMulti-agent Reinforcement Learning | CodeCode Available | 0 | 5 |
| Novelty-Guided Data Reuse for Efficient and Diversified Multi-Agent Reinforcement Learning | Dec 20, 2024 | DiversityMulti-agent Reinforcement Learning | CodeCode Available | 0 | 5 |
| Off-Policy Correction For Multi-Agent Reinforcement Learning | Nov 22, 2021 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| Multi-platform Version of StarCraft: Brood War in a Docker Container: Technical Report | Jan 7, 2018 | Real-Time Strategy GamesStarcraft | CodeCode Available | 0 | 5 |
| Deep RTS: A Game Environment for Deep Reinforcement Learning in Real-Time Strategy Games | Aug 15, 2018 | Deep Reinforcement LearningReal-Time Strategy Games | CodeCode Available | 0 | 5 |
| A Dataset for StarCraft AI \& an Example of Armies Clustering | Nov 19, 2012 | ClusteringReal-Time Strategy Games | CodeCode Available | 0 | 5 |
| Multi-Agent Common Knowledge Reinforcement Learning | Oct 27, 2018 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| MSC: A Dataset for Macro-Management in StarCraft II | Oct 9, 2017 | ManagementReal-Time Strategy Games | CodeCode Available | 0 | 5 |
| MazeBase: A Sandbox for Learning from Games | Nov 23, 2015 | NegationReinforcement Learning | CodeCode Available | 0 | 5 |
| Deep Coordination Graphs | Sep 27, 2019 | Multi-agent Reinforcement LearningQ-Learning | CodeCode Available | 0 | 5 |
| Multiagent Bidirectionally-Coordinated Nets: Emergence of Human-level Coordination in Learning to Play StarCraft Combat Games | Mar 29, 2017 | Starcraft | CodeCode Available | 0 | 5 |
| Inferring Latent Temporal Sparse Coordination Graph for Multi-Agent Reinforcement Learning | Mar 28, 2024 | Graph LearningMulti-agent Reinforcement Learning | CodeCode Available | 0 | 5 |
| MAC-PO: Multi-Agent Experience Replay via Collective Priority Optimization | Feb 21, 2023 | Decision MakingMulti-agent Reinforcement Learning | CodeCode Available | 0 | 5 |
| Learning Nearly Decomposable Value Functions Via Communication Minimization | Oct 11, 2019 | Reinforcement LearningStarcraft | CodeCode Available | 0 | 5 |
| Decision-making with Speculative Opponent Models | Nov 22, 2022 | Decision MakingSMAC | CodeCode Available | 0 | 5 |
| Decentralized Transformers with Centralized Aggregation are Sample-Efficient Multi-Agent World Models | Jun 22, 2024 | Reinforcement Learning (RL)SMAC | CodeCode Available | 0 | 5 |
| Learning when to Communicate at Scale in Multiagent Cooperative and Competitive Tasks | Dec 23, 2018 | Starcraft | CodeCode Available | 0 | 5 |
| Macro action selection with deep reinforcement learning in StarCraft | Dec 2, 2018 | Deep Reinforcement LearningReal-Time Strategy Games | CodeCode Available | 0 | 5 |
| PMAT: Optimizing Action Generation Order in Multi-Agent Reinforcement Learning | Feb 23, 2025 | Action GenerationDecision Making | CodeCode Available | 0 | 5 |
| Learning Explicit Credit Assignment for Cooperative Multi-Agent Reinforcement Learning via Polarization Policy Gradient | Oct 10, 2022 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| Hybrid Training for Enhanced Multi-task Generalization in Multi-agent Reinforcement Learning | Aug 24, 2024 | Multi-agent Reinforcement LearningStarcraft | —Unverified | 0 | 0 |
| Human-like Bots for Tactical Shooters Using Compute-Efficient Sensors | Dec 30, 2024 | CPUImitation Learning | —Unverified | 0 | 0 |