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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 2130 of 311 papers

TitleStatusHype
Group-Aware Coordination Graph for Multi-Agent Reinforcement LearningCode1
N-Agent Ad Hoc TeamworkCode1
SwarmBrain: Embodied agent for real-time strategy game StarCraft II via large language modelsCode1
FoX: Formation-aware exploration in multi-agent reinforcement learningCode1
Offline Multi-Agent Reinforcement Learning with Implicit Global-to-Local Value RegularizationCode1
Semantic HELM: A Human-Readable Memory for Reinforcement LearningCode1
Is Centralized Training with Decentralized Execution Framework Centralized Enough for MARL?Code1
SMAClite: A Lightweight Environment for Multi-Agent Reinforcement LearningCode1
Effective and Stable Role-Based Multi-Agent Collaboration by Structural Information PrinciplesCode1
Attacking Cooperative Multi-Agent Reinforcement Learning by Adversarial Minority InfluenceCode1
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