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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 281290 of 311 papers

TitleStatusHype
On Reinforcement Learning for Full-length Game of StarCraft0
On Stateful Value Factorization in Multi-Agent Reinforcement Learning0
Optimal Any-Angle Pathfinding on a Sphere0
Optimize Neural Fictitious Self-Play in Regret Minimization Thinking0
Policy Diagnosis via Measuring Role Diversity in Cooperative Multi-agent RL0
POWQMIX: Weighted Value Factorization with Potentially Optimal Joint Actions Recognition for Cooperative Multi-Agent Reinforcement Learning0
Privacy-Engineered Value Decomposition Networks for Cooperative Multi-Agent Reinforcement Learning0
QFree: A Universal Value Function Factorization for Multi-Agent Reinforcement Learning0
QTRAN++: Improved Value Transformation for Cooperative Multi-Agent Reinforcement Learning0
QR-MIX: Distributional Value Function Factorisation for Cooperative Multi-Agent Reinforcement Learning0
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