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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 261270 of 311 papers

TitleStatusHype
Efficient Communication in Multi-Agent Reinforcement Learning via Variance Based ControlCode0
Action Semantics Network: Considering the Effects of Actions in Multiagent SystemsCode0
Arena: a toolkit for Multi-Agent Reinforcement LearningCode0
Learning a Behavioral Repertoire from Demonstrations0
Growing Action SpacesCode0
Explainable Reinforcement Learning Through a Causal LensCode0
Deep reinforcement learning with relational inductive biases0
Grounding Natural Language Commands to StarCraft II Game States for Narration-Guided Reinforcement Learning0
Efficient Reinforcement Learning for StarCraft by Abstract Forward Models and Transfer LearningCode0
Neural-encoding Human Experts' Domain Knowledge to Warm Start Reinforcement LearningCode0
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