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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 251260 of 311 papers

TitleStatusHype
Leveraging World Model Disentanglement in Value-Based Multi-Agent Reinforcement Learning0
Lifelong Learning using Eigentasks: Task Separation, Skill Acquisition and Selective Transfer0
Local Advantage Networks for Cooperative Multi-Agent Reinforcement Learning0
Low-Rank Agent-Specific Adaptation (LoRASA) for Multi-Agent Policy Learning0
MAIDCRL: Semi-centralized Multi-Agent Influence Dense-CNN Reinforcement Learning0
MARL-LNS: Cooperative Multi-agent Reinforcement Learning via Large Neighborhoods Search0
MARNET: Backdoor Attacks against Value-Decomposition Multi-Agent Reinforcement Learning0
Maximum Correntropy Value Decomposition for Multi-agent Deep Reinforcemen Learning0
Meta-Learning for Planning: Automatic Synthesis of Sample Based Planners0
Minimax Exploiter: A Data Efficient Approach for Competitive Self-Play0
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