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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 251260 of 311 papers

TitleStatusHype
Self-Motivated Multi-Agent ExplorationCode0
Explainable Reinforcement Learning Through a Causal LensCode0
Variational Saccading: Efficient Inference for Large Resolution ImagesCode0
Value-based CTDE Methods in Symmetric Two-team Markov Game: from Cooperation to Team CompetitionCode0
ELF: An Extensive, Lightweight and Flexible Research Platform for Real-time Strategy GamesCode0
A Framework for Understanding and Visualizing Strategies of RL AgentsCode0
Efficient Reinforcement Learning for StarCraft by Abstract Forward Models and Transfer LearningCode0
Carefully Structured Compression: Efficiently Managing StarCraft II DataCode0
Efficient Communication in Multi-Agent Reinforcement Learning via Variance Based ControlCode0
Multi-platform Version of StarCraft: Brood War in a Docker Container: Technical ReportCode0
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