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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 241250 of 311 papers

TitleStatusHype
Intrinsically-Motivated Reinforcement Learning: A Brief Introduction0
Language-Guided Multi-Agent Learning in Simulations: A Unified Framework and Evaluation0
LDSA: Learning Dynamic Subtask Assignment in Cooperative Multi-Agent Reinforcement Learning0
Learning a Behavioral Repertoire from Demonstrations0
Learning from Good Trajectories in Offline Multi-Agent Reinforcement Learning0
Learning Macromanagement in StarCraft from Replays using Deep Learning0
Learning Nearly Decomposable Value Functions Via Communication Minimization0
Learning to Guide Multiple Heterogeneous Actors from a Single Human Demonstration via Automatic Curriculum Learning in StarCraft II0
Learning to Transfer Role Assignment Across Team Sizes0
Leveraging Transformers for StarCraft Macromanagement Prediction0
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