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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 221230 of 311 papers

TitleStatusHype
Reinforcement Learning of Implicit and Explicit Control Flow in Instructions0
Credit Assignment with Meta-Policy Gradient for Multi-Agent Reinforcement Learning0
RMIX: Learning Risk-Sensitive Policies for Cooperative Reinforcement Learning Agents0
Disturbing Reinforcement Learning Agents with Corrupted Rewards0
Factored Action Spaces in Deep Reinforcement Learning0
Coordinated Multi-Agent Exploration Using Shared Goals0
FSV: Learning to Factorize Soft Value Function for Cooperative Multi-Agent Reinforcement Learning0
DOP: Off-Policy Multi-Agent Decomposed Policy Gradients0
RMIX: Risk-Sensitive Multi-Agent Reinforcement Learning0
Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms0
Show:102550
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