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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 201210 of 311 papers

TitleStatusHype
Revisiting the Monotonicity Constraint in Cooperative Multi-Agent Reinforcement Learning0
Disentangling Sources of Risk for Distributional Multi-Agent Reinforcement Learning0
Influence-Based Reinforcement Learning for Intrinsically-Motivated Agents0
Adversary agent reinforcement learning for pursuit-evasion0
An Approach to Partial Observability in Games: Learning to Both Act and Observe0
Cooperative Exploration for Multi-Agent Deep Reinforcement Learning0
Evaluation of Human-AI Teams for Learned and Rule-Based Agents in Hanabi0
MMD-MIX: Value Function Factorisation with Maximum Mean Discrepancy for Cooperative Multi-Agent Reinforcement Learning0
Truthful Self-Play0
Shapley Counterfactual Credits for Multi-Agent Reinforcement Learning0
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