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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 171180 of 311 papers

TitleStatusHype
FSV: Learning to Factorize Soft Value Function for Cooperative Multi-Agent Reinforcement Learning0
Grounded Answers for Multi-agent Decision-making Problem through Generative World Model0
HAVEN: Hierarchical Cooperative Multi-Agent Reinforcement Learning with Dual Coordination Mechanism0
Heterogeneous Learning from Demonstration0
Heterogeneous Multi-Agent Reinforcement Learning for Zero-Shot Scalable Collaboration0
Hierarchical Reinforcement Learning in StarCraft II with Human Expertise in Subgoals Selection0
Hierarchical Strategies for Cooperative Multi-Agent Reinforcement Learning0
High-Level Strategy Selection under Partial Observability in StarCraft: Brood War0
Human-like Bots for Tactical Shooters Using Compute-Efficient Sensors0
Hybrid Training for Enhanced Multi-task Generalization in Multi-agent Reinforcement Learning0
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