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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 141150 of 311 papers

TitleStatusHype
MARL-LNS: Cooperative Multi-agent Reinforcement Learning via Large Neighborhoods Search0
Efficiently Scanning and Resampling Spatio-Temporal Tasks with Irregular Observations0
MARNET: Backdoor Attacks against Value-Decomposition Multi-Agent Reinforcement Learning0
Local Advantage Networks for Cooperative Multi-Agent Reinforcement Learning0
Dynamic Sight Range Selection in Multi-Agent Reinforcement Learning0
Low-Rank Agent-Specific Adaptation (LoRASA) for Multi-Agent Policy Learning0
Dungeon Crawl Stone Soup as an Evaluation Domain for Artificial Intelligence0
DOP: Off-Policy Multi-Agent Decomposed Policy Gradients0
Anticipatory Thinking Challenges in Open Worlds: Risk Management0
MAIDCRL: Semi-centralized Multi-Agent Influence Dense-CNN Reinforcement Learning0
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