SOTAVerified

Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 131140 of 311 papers

TitleStatusHype
MAIDCRL: Semi-centralized Multi-Agent Influence Dense-CNN Reinforcement Learning0
Maximum Correntropy Value Decomposition for Multi-agent Deep Reinforcemen Learning0
Episodic Exploration for Deep Deterministic Policies: An Application to StarCraft Micromanagement Tasks0
ComaDICE: Offline Cooperative Multi-Agent Reinforcement Learning with Stationary Distribution Shift Regularization0
Enabling Multi-Agent Transfer Reinforcement Learning via Scenario Independent Representation0
Collaborative AI Teaming in Unknown Environments via Active Goal Deduction0
Approximation Models of Combat in StarCraft 20
COA-GPT: Generative Pre-trained Transformers for Accelerated Course of Action Development in Military Operations0
Efficiently Scanning and Resampling Spatio-Temporal Tasks with Irregular Observations0
Learning to Transfer Role Assignment Across Team Sizes0
Show:102550
← PrevPage 14 of 32Next →

No leaderboard results yet.