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Starcraft

Starcraft I is a RTS game; the task is to train an agent to play the game.

( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )

Papers

Showing 121130 of 311 papers

TitleStatusHype
Aligning Individual and Collective Objectives in Multi-Agent Cooperation0
Enabling Multi-Agent Transfer Reinforcement Learning via Scenario Independent Representation0
MAIDCRL: Semi-centralized Multi-Agent Influence Dense-CNN Reinforcement Learning0
COA-GPT: Generative Pre-trained Transformers for Accelerated Course of Action Development in Military Operations0
BET: Explaining Deep Reinforcement Learning through The Error-Prone Decisions0
Innate-Values-driven Reinforcement Learning based Cooperative Multi-Agent Cognitive Modeling0
StarCraftImage: A Dataset For Prototyping Spatial Reasoning Methods For Multi-Agent Environments0
DCIR: Dynamic Consistency Intrinsic Reward for Multi-Agent Reinforcement Learning0
CODEX: A Cluster-Based Method for Explainable Reinforcement LearningCode0
Minimax Exploiter: A Data Efficient Approach for Competitive Self-Play0
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