| SMIX(λ): Enhancing Centralized Value Functions for Cooperative Multi-Agent Reinforcement Learning | Nov 11, 2019 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 |
| A Narration-based Reward Shaping Approach using Grounded Natural Language Commands | Oct 31, 2019 | Deep Reinforcement LearningReinforcement Learning | —Unverified | 0 |
| A Structured Prediction Approach for Generalization in Cooperative Multi-Agent Reinforcement Learning | Oct 19, 2019 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 |
| Learning Nearly Decomposable Value Functions Via Communication Minimization | Oct 11, 2019 | Reinforcement LearningStarcraft | —Unverified | 0 |
| Deep Coordination Graphs | Sep 27, 2019 | Multi-agent Reinforcement LearningQ-Learning | CodeCode Available | 0 |
| Efficient Communication in Multi-Agent Reinforcement Learning via Variance Based Control | Sep 6, 2019 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 |
| Action Semantics Network: Considering the Effects of Actions in Multiagent Systems | Jul 26, 2019 | Deep Reinforcement LearningReinforcement Learning | CodeCode Available | 0 |
| Arena: a toolkit for Multi-Agent Reinforcement Learning | Jul 20, 2019 | Multi-agent Reinforcement LearningOpenAI Gym | CodeCode Available | 0 |
| Learning a Behavioral Repertoire from Demonstrations | Jul 5, 2019 | Imitation LearningReinforcement Learning | —Unverified | 0 |
| Growing Action Spaces | Jun 28, 2019 | reinforcement-learningReinforcement Learning | CodeCode Available | 0 |
| Explainable Reinforcement Learning Through a Causal Lens | May 27, 2019 | counterfactualreinforcement-learning | CodeCode Available | 0 |
| Deep reinforcement learning with relational inductive biases | May 1, 2019 | Deep Reinforcement Learningreinforcement-learning | —Unverified | 0 |
| Grounding Natural Language Commands to StarCraft II Game States for Narration-Guided Reinforcement Learning | Apr 24, 2019 | Deep Reinforcement LearningReinforcement Learning | —Unverified | 0 |
| Efficient Reinforcement Learning for StarCraft by Abstract Forward Models and Transfer Learning | Mar 2, 2019 | reinforcement-learningReinforcement Learning | CodeCode Available | 0 |
| Neural-encoding Human Experts' Domain Knowledge to Warm Start Reinforcement Learning | Feb 15, 2019 | Deep Reinforcement LearningImitation Learning | CodeCode Available | 0 |
| The StarCraft Multi-Agent Challenge | Feb 11, 2019 | BenchmarkingMuJoCo | CodeCode Available | 1 |
| Dungeon Crawl Stone Soup as an Evaluation Domain for Artificial Intelligence | Feb 5, 2019 | StarcraftStarcraft II | —Unverified | 0 |
| The Natural Language of Actions | Feb 4, 2019 | reinforcement-learningReinforcement Learning | CodeCode Available | 0 |
| StarAlgo: A Squad Movement Planning Library for StarCraft using Monte Carlo Tree Search and Negamax | Dec 29, 2018 | Real-Time Strategy GamesStarcraft | CodeCode Available | 0 |
| Learning when to Communicate at Scale in Multiagent Cooperative and Competitive Tasks | Dec 23, 2018 | Starcraft | CodeCode Available | 0 |
| Variational Saccading: Efficient Inference for Large Resolution Images | Dec 8, 2018 | General Classificationimage-classification | CodeCode Available | 0 |
| Towards Accurate Generative Models of Video: A New Metric & Challenges | Dec 3, 2018 | DiversityRepresentation Learning | CodeCode Available | 1 |
| Macro action selection with deep reinforcement learning in StarCraft | Dec 2, 2018 | Deep Reinforcement LearningReal-Time Strategy Games | CodeCode Available | 0 |
| Clear the Fog: Combat Value Assessment in Incomplete Information Games with Convolutional Encoder-Decoders | Nov 30, 2018 | Decision MakingDecoder | CodeCode Available | 0 |
| Forward Modeling for Partial Observation Strategy Games - A StarCraft Defogger | Nov 30, 2018 | DecoderReal-Time Strategy Games | CodeCode Available | 0 |