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Starcraft II

Starcraft II is a RTS game; the task is to train an agent to play the game.

( Image credit: The StarCraft Multi-Agent Challenge )

Papers

Showing 7180 of 175 papers

TitleStatusHype
Local Advantage Networks for Cooperative Multi-Agent Reinforcement Learning0
Efficiently Scanning and Resampling Spatio-Temporal Tasks with Irregular Observations0
AlphaStar: An Evolutionary Computation Perspective0
COA-GPT: Generative Pre-trained Transformers for Accelerated Course of Action Development in Military Operations0
MARNET: Backdoor Attacks against Value-Decomposition Multi-Agent Reinforcement Learning0
A Limited-Capacity Minimax Theorem for Non-Convex Games or: How I Learned to Stop Worrying about Mixed-Nash and Love Neural Nets0
Dungeon Crawl Stone Soup as an Evaluation Domain for Artificial Intelligence0
Grounding Natural Language Commands to StarCraft II Game States for Narration-Guided Reinforcement Learning0
DOP: Off-Policy Multi-Agent Decomposed Policy Gradients0
Depthwise Convolution for Multi-Agent Communication with Enhanced Mean-Field Approximation0
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