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Starcraft II

Starcraft II is a RTS game; the task is to train an agent to play the game.

( Image credit: The StarCraft Multi-Agent Challenge )

Papers

Showing 6170 of 175 papers

TitleStatusHype
PMAT: Optimizing Action Generation Order in Multi-Agent Reinforcement LearningCode0
Reflection of Episodes: Learning to Play Game from Expert and Self Experiences0
Superhuman Game AI Disclosure: Expertise and Context Moderate Effects on Trust and Fairness0
Tackling Uncertainties in Multi-Agent Reinforcement Learning through Integration of Agent Termination DynamicsCode0
Human-like Bots for Tactical Shooters Using Compute-Efficient Sensors0
Novelty-Guided Data Reuse for Efficient and Diversified Multi-Agent Reinforcement LearningCode0
Efficiently Scanning and Resampling Spatio-Temporal Tasks with Irregular Observations0
Carefully Structured Compression: Efficiently Managing StarCraft II DataCode0
ComaDICE: Offline Cooperative Multi-Agent Reinforcement Learning with Stationary Distribution Shift Regularization0
On Stateful Value Factorization in Multi-Agent Reinforcement Learning0
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