| The StarCraft Multi-Agent Challenge | Feb 11, 2019 | BenchmarkingMuJoCo | CodeCode Available | 1 | 5 |
| Energy-based Surprise Minimization for Multi-Agent Value Factorization | Sep 16, 2020 | Multi-agent Reinforcement LearningQ-Learning | CodeCode Available | 1 | 5 |
| Episodic Multi-agent Reinforcement Learning with Curiosity-Driven Exploration | Nov 22, 2021 | Efficient ExplorationMulti-agent Reinforcement Learning | CodeCode Available | 1 | 5 |
| QPLEX: Duplex Dueling Multi-Agent Q-Learning | Aug 3, 2020 | Decision MakingMulti-agent Reinforcement Learning | CodeCode Available | 1 | 5 |
| TransfQMix: Transformers for Leveraging the Graph Structure of Multi-Agent Reinforcement Learning Problems | Jan 13, 2023 | Multi-agent Reinforcement LearningQ-Learning | CodeCode Available | 1 | 5 |
| Rethinking the Implementation Matters in Cooperative Multi-Agent Reinforcement Learning | Feb 6, 2021 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 1 | 5 |
| Context-Aware Sparse Deep Coordination Graphs | Jun 5, 2021 | graph constructionGraph Learning | CodeCode Available | 1 | 5 |
| Rethinking of AlphaStar | Aug 7, 2021 | StarcraftStarcraft II | CodeCode Available | 1 | 5 |
| Cooperative Multi-Agent Reinforcement Learning with Sequential Credit Assignment | May 21, 2021 | counterfactualMulti-agent Reinforcement Learning | CodeCode Available | 1 | 5 |
| Self-Motivated Multi-Agent Exploration | Jan 5, 2023 | Multi-agent Reinforcement LearningSMAC | CodeCode Available | 0 | 5 |
| FCMNet: Full Communication Memory Net for Team-Level Cooperation in Multi-Agent Systems | Jan 28, 2022 | Decision Makingreinforcement-learning | CodeCode Available | 0 | 5 |
| EXPODE: EXploiting POlicy Discrepancy for Efficient Exploration in Multi-agent Reinforcement Learning | May 30, 2023 | Efficient ExplorationMulti-agent Reinforcement Learning | CodeCode Available | 0 | 5 |
| Explainable Reinforcement Learning Through a Causal Lens | May 27, 2019 | counterfactualreinforcement-learning | CodeCode Available | 0 | 5 |
| StarCraft II: A New Challenge for Reinforcement Learning | Aug 16, 2017 | Deep Reinforcement LearningReal-Time Strategy Games | CodeCode Available | 0 | 5 |
| Efficient Reinforcement Learning for StarCraft by Abstract Forward Models and Transfer Learning | Mar 2, 2019 | reinforcement-learningReinforcement Learning | CodeCode Available | 0 | 5 |
| CODEX: A Cluster-Based Method for Explainable Reinforcement Learning | Dec 7, 2023 | Clusteringcounterfactual | CodeCode Available | 0 | 5 |
| A Framework for Understanding and Visualizing Strategies of RL Agents | Aug 17, 2022 | EthicsStarcraft | CodeCode Available | 0 | 5 |
| Efficient Communication in Multi-Agent Reinforcement Learning via Variance Based Control | Sep 6, 2019 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| Arena: a toolkit for Multi-Agent Reinforcement Learning | Jul 20, 2019 | Multi-agent Reinforcement LearningOpenAI Gym | CodeCode Available | 0 | 5 |
| Relational Deep Reinforcement Learning | Jun 5, 2018 | Deep Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| MCMARL: Parameterizing Value Function via Mixture of Categorical Distributions for Multi-Agent Reinforcement Learning | Feb 21, 2022 | Multi-agent Reinforcement LearningStarcraft | CodeCode Available | 0 | 5 |
| On the Limitations of Elo: Real-World Games, are Transitive, not Additive | Jun 21, 2022 | StarcraftStarcraft II | CodeCode Available | 0 | 5 |
| Coach-assisted Multi-Agent Reinforcement Learning Framework for Unexpected Crashed Agents | Mar 16, 2022 | Multi-agent Reinforcement Learningreinforcement-learning | CodeCode Available | 0 | 5 |
| PAC: Assisted Value Factorisation with Counterfactual Predictions in Multi-Agent Reinforcement Learning | Jun 22, 2022 | counterfactualMulti-agent Reinforcement Learning | CodeCode Available | 0 | 5 |
| Deep RTS: A Game Environment for Deep Reinforcement Learning in Real-Time Strategy Games | Aug 15, 2018 | Deep Reinforcement LearningReal-Time Strategy Games | CodeCode Available | 0 | 5 |