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Starcraft II

Starcraft II is a RTS game; the task is to train an agent to play the game.

( Image credit: The StarCraft Multi-Agent Challenge )

Papers

Showing 131–140 of 175 papers

TitleStatusHype
SIDE: State Inference for Partially Observable Cooperative Multi-Agent Reinforcement Learning—0
SMAUG: A Sliding Multidimensional Task Window-Based MARL Framework for Adaptive Real-Time Subtask Recognition—0
Regularized Softmax Deep Multi-Agent Q-Learning—0
Spatially Structured Recurrent Modules—0
Spatially Structured Recurrent Modules—0
StarCraft II Build Order Optimization using Deep Reinforcement Learning and Monte-Carlo Tree Search—0
StarCraftImage: A Dataset For Prototyping Spatial Reasoning Methods For Multi-Agent Environments—0
Superhuman Game AI Disclosure: Expertise and Context Moderate Effects on Trust and Fairness—0
SVDE: Scalable Value-Decomposition Exploration for Cooperative Multi-Agent Reinforcement Learning—0
Towards a Deep Reinforcement Learning Approach for Tower Line Wars—0
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