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Starcraft II

Starcraft II is a RTS game; the task is to train an agent to play the game.

( Image credit: The StarCraft Multi-Agent Challenge )

Papers

Showing 111120 of 175 papers

TitleStatusHype
Efficiently Scanning and Resampling Spatio-Temporal Tasks with Irregular Observations0
Dungeon Crawl Stone Soup as an Evaluation Domain for Artificial Intelligence0
DOP: Off-Policy Multi-Agent Decomposed Policy Gradients0
On games and simulators as a platform for development of artificial intelligence for command and control0
On Reinforcement Learning for Full-length Game of StarCraft0
On Stateful Value Factorization in Multi-Agent Reinforcement Learning0
Asynchronous Advantage Actor-Critic Agent for Starcraft II0
A Narration-based Reward Shaping Approach using Grounded Natural Language Commands0
Depthwise Convolution for Multi-Agent Communication with Enhanced Mean-Field Approximation0
An Approach to Partial Observability in Games: Learning to Both Act and Observe0
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