| Learning Local Forward Models on Unforgiving Games | Sep 1, 2019 | Sokoban | CodeCode Available | 0 |
| Procedural Generation of Initial States of Sokoban | Jul 4, 2019 | Sokoban | —Unverified | 0 |
| Generalization to Novel Objects using Prior Relational Knowledge | Jun 26, 2019 | Knowledge GraphsSokoban | —Unverified | 0 |
| Inductive general game playing | Jun 23, 2019 | Inductive logic programmingSokoban | CodeCode Available | 0 |
| Tree Search vs Optimization Approaches for Map Generation | Mar 27, 2019 | Evolutionary Algorithmsglobal-optimization | CodeCode Available | 1 |
| An investigation of model-free planning | Jan 11, 2019 | Inductive Biasmodel | CodeCode Available | 0 |
| Zero-Shot Transfer with Deictic Object-Oriented Representation in Reinforcement Learning | Dec 1, 2018 | Objectreinforcement-learning | —Unverified | 0 |
| Single-Agent Policy Tree Search With Guarantees | Nov 27, 2018 | Heuristic SearchSokoban | CodeCode Available | 0 |
| Scaling All-Goals Updates in Reinforcement Learning Using Convolutional Neural Networks | Oct 6, 2018 | AllMontezuma's Revenge | CodeCode Available | 0 |
| AI in Game Playing: Sokoban Solver | Jun 29, 2018 | AI AgentSokoban | —Unverified | 0 |