| AI planning in the imagination: High-level planning on learned abstract search spaces | Aug 16, 2023 | SokobanTraveling Salesman Problem | —Unverified | 0 | 0 |
| Autoverse: An Evolvable Game Language for Learning Robust Embodied Agents | Jul 5, 2024 | GPUImitation Learning | —Unverified | 0 | 0 |
| Potential-based Reward Shaping in Sokoban | Sep 10, 2021 | Sokoban | —Unverified | 0 | 0 |
| Procedural Generation of Initial States of Sokoban | Jul 4, 2019 | Sokoban | —Unverified | 0 | 0 |
| Towards Explainable Goal Recognition Using Weight of Evidence (WoE): A Human-Centered Approach | Sep 18, 2024 | Decision MakingHuman Agent Collaboration | —Unverified | 0 | 0 |
| Transfer Learning and Curriculum Learning in Sokoban | May 25, 2021 | reinforcement-learningReinforcement Learning | —Unverified | 0 | 0 |
| A Novel Automated Curriculum Strategy to Solve Hard Sokoban Planning Instances | Oct 3, 2021 | Deep Reinforcement LearningReinforcement Learning (RL) | —Unverified | 0 | 0 |
| A Differentiable Loss Function for Learning Heuristics in A* | Sep 12, 2022 | Sokoban | —Unverified | 0 | 0 |
| Solving Sokoban with forward-backward reinforcement learning | May 5, 2021 | reinforcement-learningReinforcement Learning | —Unverified | 0 | 0 |
| Working Memory Graphs | Nov 17, 2019 | Decision MakingSequential Decision Making | —Unverified | 0 | 0 |