| Uncertainty - sensitive learning and planning with ensembles | Sep 25, 2019 | Montezuma's RevengeSokoban | CodeCode Available | 0 | 5 |
| Uncertainty-sensitive Learning and Planning with Ensembles | Dec 19, 2019 | Montezuma's RevengeReinforcement Learning | CodeCode Available | 0 | 5 |
| Explainable Goal Recognition: A Framework Based on Weight of Evidence | Mar 9, 2023 | Sokoban | —Unverified | 0 | 0 |
| There Is No Turning Back: A Self-Supervised Approach for Reversibility-Aware Reinforcement Learning | Jun 8, 2021 | Decision MakingReinforcement Learning (RL) | —Unverified | 0 | 0 |
| Bridging the Gap: Providing Post-Hoc Symbolic Explanations for Sequential Decision-Making Problems with Inscrutable Representations | Feb 4, 2020 | Decision MakingMontezuma's Revenge | —Unverified | 0 | 0 |
| AI in Game Playing: Sokoban Solver | Jun 29, 2018 | AI AgentSokoban | —Unverified | 0 | 0 |
| Path of Destruction: Learning an Iterative Level Generator Using a Small Dataset | Feb 21, 2022 | Sokoban | —Unverified | 0 | 0 |
| PCGPT: Procedural Content Generation via Transformers | Oct 3, 2023 | Game DesignSokoban | —Unverified | 0 | 0 |
| Zero-Shot Transfer with Deictic Object-Oriented Representation in Reinforcement Learning | Dec 1, 2018 | Objectreinforcement-learning | —Unverified | 0 | 0 |
| Beyond Tabula-Rasa: a Modular Reinforcement Learning Approach for Physically Embedded 3D Sokoban | Oct 3, 2020 | Deep Reinforcement Learningreinforcement-learning | —Unverified | 0 | 0 |